About

I work at the intersection of product design and the systems that help teams design and build at scale. I'm a UI designer with 15+ years of experience across enterprise and consumer products, with the last six focused on design systems.

My work spans design libraries, tokens, component libraries, CMS templates, documentation, and their code counterparts. I focus on connecting these pieces into cohesive, practical systems that teams can adopt, maintain, and evolve.

Over my career, I've moved from product design into a specialized focus on design systems, tooling, documentation, and governance—bringing design expertise and systems thinking together to help teams create consistent, scalable products.

View resume
Mar 2022 — Aug 2026

Visual Designer, Design Systems

Intuitive Surgical, Sunnyvale, CA

Owned production, documentation, and library management for Intuitive's Design System, keeping Figma and Sitecore CMS aligned across 3+ years of releases. Contributed to adoption growth from 1 to 25 product teams and downloads from 6,600 to 43,000, delivering a 30.6% ROI and $6.5M in net projected savings.

Figma librariesSitecore CMSDocumentationGovernance
Jun 2021 — Nov 2021

Sr. Designer, Design Systems

Promethean, Seattle, WA

Led production of Promethean's design system, driving its shift to token-based architecture and building the review processes that kept components and patterns consistent across the product suite.

Design tokensDesign reviewsAgile
Jan 2021 — Jun 2021

Sr. Designer, Design Systems

Kaiser Permanente, Pasadena, CA (Contract)

Built the production infrastructure for Kaiser Permanente's design system from the ground up, giving multiple UX teams across KP.org a shared library and toolkit to work from.

Library architectureGovernance docs
Jun 2020 — Nov 2020

Designer, Design Systems

Lululemon, Vancouver, BC

Helped establish the production foundation for Lululemon's first design system, spanning desktop and mobile web, and documented governance for cross-team implementation.

Production designDocumentation
Jun 2019 — Jun 2020

UI Designer, Design Systems

REI, Kent, WA (Contract)

Contributed to production and library architecture for Cedar, REI's open-source design system, while building design system awareness across internal teams.

Open sourceComponent structureDesign tooling
Aug 2015 — Jun 2019

Product Designer / Production Lead

Microsoft, Redmond, WA (Contract)

Owned production of Microsoft's Universal Windows Platform (UWP) design toolkits while partnering with the Windows Design Studio team to expand the ecosystem through wireframing and interaction pattern libraries.

UWP toolkitsWireframingPattern libraries